Guess I screwed up the timing of both the feet. The front feet take longer with contacts in comparison to the timing of the rear feet.
Showing posts with label animal animation. Show all posts
Showing posts with label animal animation. Show all posts
Friday, March 30, 2012
Friday, March 16, 2012
Quadruped Walk
Hey!
Been working on the Quadruped walk cycle using the Great Dane rig, and its sweet!! :)
Here are a few planning sketches, helped me a ton while I was on Maya. Greatly reduces the time you spend on blocking the poses out. Used some 2D animations, images, and real life footage.
Heres the blocking. Only the rear part for now, will post the finished version asap.
Side
Top
Perspective
Any comments/critiques are a total welcome.
Thanks :)
Good day!
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